The graphics are amazing and its entirely dynamic lighting and you can even change models, maps, textures, scripts(lua), all in real time while in game and it will update(so say you make a map, your in game, put a wall infront of you, it will do so ingame aswell when you run the builder without any re-load) NS2 is being made on a new engine created by one of the developers from Scratch called Spark.
NS2 FORUM FREE
If you own Half life 1 on steam, i strongly recomend downloading NS1 which is free But on that note, NS1 is mainly played by veterans and has a major major MAJOR learning curve, its nothing like your average fps, its extremely strategic and teamwork and timing, if you love starcraft you should love this. Its a FPS/RTS hybrid which personally, is pulled off perfectly. Now Natural selection was directly inspired from Starcraft 1, the first videos made to show NS1 even have Starcraft 1 sounds(the creator even said this in a old interview)
NS2 FORUM MOD
Now for people who dont have a clue what NS2 is let me explain.įirst off, ns2 is the sequel to one of the best if not the best Half life 1 mod ever to be made(Not even opinion based, more on the insane gameplay changes and innovations) the first being Natural Selection.
NS2 FORUM PATCH
Patch build 152 has been in the works for 2 months and is massive, it has significantly improved playing on servers dramatically and fixed tons of bugs and added tons of new additions. Older news below this line.(Alpha news and a general sense of what the game is)įor anyone that has been following NS2 should know that it has recently had a MAJOR 2 patches in the past month.
PLEASE read below to find out more about the game. I will be updating this throughout the entire beta. Now Natural Selection one is Free, if you OWN hl1(half life one) Now please, I know this game may look like it has taken a lot of ideas and looks from other games but you need to realize that NS1 came out as a HL1 mod back in 2000, the only game that it has any inspiration from is Starcraft(the main creator has stated this numerous times, and another reason why i think it is so great) The game isnt near completion, it has about a year left before it will be finished because they are adding some new things not yet seen in video games or uncommon, such as Dynamic Infestation(Think of creep in SC2 but this can block doors, dim lights, stop elevators, trams, and more) 100% dynamic lighting, FPS/RTS hybrid and more(more is explained later in the thread) Now the game IS being built entirely on UWE own engine(Spark engine) built from scratch(they DID just implement the Havok engine from Physx for better optimization) The transition into the beta this early from the alpha is confusing but UWE has shown time and time again that they know what they are doing. The Fade seen here in the new NS2 Beta Trailer.
NS2 FORUM CODE
This code is based on Google's proposed patch for the linux kernel.#1 So to my surprise, any everyones surprise, UWE(Unknown Worlds Entertainment) is releasing the NS2 Closed Beta tomorrow for everyone that ordered NS2 and for the next 10,000 that order will be in it as well.Īlong with that being revealed today, another and personal favorite(absolute favorite) alien(kharra) has been revealed today in its beta glory.
There is a python script which plots some debug data printed by the tcp-bbr code. In order to plot the wonderful graphs you see above, you can call make plot.ĭon't hesitate to take a look at the Makefile, it is very simple. So, from now on and after performing these steps, if you want to play with the code and change it, the only thing you need to do to test it is to perform again: make all. This copy is separated from the patch rule because is completely original, so you can replace it without breaking anything (but bbr). After doing this, you need to call make all to copy the code and the.